Number of Gibs (m_iGibs)
Total number of gibs spawned per activation.
Delay between shots (delay)
The amount of time between the release of each gib.
Gib Velocity (m_flVelocity)
Speed at which gibs are released.
Course Variance (m_flVariance)
Defines how much each gib's path will vary from the normal.
Gib Life (m_flGibLife)
Time in seconds for a gib to hang around before it fades away.
0: Human Gibs
1: Alien Gibs