func_ladder

Entity Type: Brush Entity

Category: Func

Info

Invisible brush-entity which allows players to climb on its surface. Usually used in combination with a func_illusionary with ladder-textures for the visual counterpart.

You can trigger ladder by it's name to enable, disable or toggle it.


Only vertical ladders are supported.

Flags

None.

Keyvalues

None.

I/O Reaction

On Receive Inputs

On -> Enable climb.


Toggle -> Toggle climb.


Off -> Disable climb.


Kill -> Destroy.

Sending Outputs

None.