Entity Type: Point Entity

Category: Items -> Others


This entity allows you to spawn a random item from a weighted list. It can only spawn one item at a time in normal circumstances.


Only Once (1)

If enabled, the entity will be removed after spawning an item.


To specify what items the itemmaker_random can choose from for spawn, you must turn Smart Edit mode off and add attributes. Enter the item's name as the KEY, and its weight as the VALUE, an item with more weight is more likely to be chosen. These are all the valid item names:

0: nothing

1: item_battery

2: item_healthkit

3: weapon_glock

4: ammo_glock

5: weapon_mp5

6: ammo_mp5

7: ammo_mp5grenades

8: weapon_shotgun

9: ammo_shotgun

10: weapon_crossbow

11: ammo_crossbow

12: weapon_revolver

13: ammo_revolver

14: weapon_rpg

15: ammo_rpg

16: ammo_uranium

17: weapon_handgrenade

18: weapon_tripmine

19: weapon_satchel

20: weapon_snark

21: weapon_hivehand

22: weapon_crowbar

23: weapon_gauss

24: weapon_egon

25: item_longjump

26: item_suit

Container (container)

If specified, the item will be spawned at this location.

I/O Reaction

On Receive Inputs

On | Toggle -> Spawn Item.

Kill -> Destroy (only entity, not spawned items).

Sending Outputs

Target (Toggle) -> On pick up a spawned item.

KillTarget (Kill) -> On pick up a spawned item.