Creates a canister full of specific ammo and/or items.
Makes the entity float in the air.
To specify what items you want the weaponbox to contain, you must turn Smart Edit mode off and add attributes. Enter the item's name as the KEY, and how many of that item you want to give as the VALUE. For example, a key of "weapon_handgrenade" with a value of "2" will add to the canister 10 grenades (as each weapon_handgrenade gives 5 grenades). These are all the valid item names: