monster_tripmine

Entity Type: Point Entity

Category: Monsters->Others

Info

Creates a tripmine. Tripmines explode when someone or something crosses their laser beam. The tripmine will automatically attach to the nearest wall.

Flags

None.

Keyvalues

Chance of appearing (chance)

From 1-100, this is the chance that this entity has to spawn on the level.

I/O Reaction

On Receive Inputs

None.

Sending Outputs

Target (Toggle) -> On Explode.


KillTarget (Kill) -> On Explode.