monster_scientist_dead

Entity Type: Point Entity

Category: Monsters->Corpses

Info

Spawns a dead scientist in any of 7 poses. Can be used for storytelling or atmospheric purposes, or simply as an explanation for a weapon or ammo pickup. To add blood to the scene, use decals. To create a dying scientist, use a monster_scientist and a scripted_sequence.

Flags

Wounded (1)

Spawns a corpse with wounds.

Keyvalues

Pose (pose)


0: On back

1: On Stomach

2: Sitting

3: Hanging

4: Table1

5: Table2

6: Table3


Skin (body)


-1: Random

0: Walter

1: Einstein

2: Luther

3: Slick


Chance of appearing (chance)

From 1-100, this is the chance that this entity has to spawn on the level.

I/O Reaction

On Receive Inputs

On | Toggle -> Gib.

Sending Outputs

Target (Toggle) -> On Gib.


KillTarget (Kill) -> On Gib.